The idea of OMO is to provide a place to bring people together and have fun instead of the joy from electronic products. It can also make the connection between people stronger and closer because board games are unplugged and face to face. In the process of playing board games, people need to have frequent conversations and communicate with each other. The game has become a common language for everyone. It can also enhance interpersonal communication skills and exercise the brain and enhance logical reasoning ability by playing different games. 
During the covid pandemic, many people were stuck at home for a very long period of time and got very tired of electronic activities which they can always do at home. This is a very good opportunity to get to know new people and have fun together or interact with each other in an offline environment after a long time staying at home. Which is also very playful that won’t use too much physical energy. In case we can also provide food and drinks here, this place can also be a very good environment to chill especially when you got some pressure and stress from your work or school. In the Milwaukee area, there are not many places like this to provide various offline gaming experiences. 
Mission Statement:
A lounge for people to sit down and have some offline interaction and gameplay with others.
Vision Statement:
Brings joy to the table where friendships and brainstorming happen.
Tagline:
Game night can be with a big fun fight.
Target Market:
Young adults aged between 18 and 30, who are interested in board games or brain-burning cooperative games. College students will be the main group of people of this. Also, it can be targeted to the people who just want to sit down and randomly join different games.
Business Card Design
Brand Puzzle Design - design to be on each table for customers to play with while sitting down.
Menu Design
Business Card and Cup Design
Shopping Bag Design
Interior Space Design
Some Working Process and Sketches
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